Key Takeaways

  • Funcom finds Xbox Collection S improvement difficult.
  • Funcom has prioritized the PC model because of the Xbox optimization challenges.
  • A console launch date for Dune: Awakening shouldn’t be identified but.



Funcom, Dune: Awakening‘s developer, has gone on the file, calling the Xbox Collection S port of the sport “a problem.” Dune: Awakening has proven loads of potential in a number of areas. The gameplay might provide an opportunity for players to immerse themselves on the planet’s dynamics, whereas the visible constancy of the trailers present a dedication to pulling off the look of Arrakis with few compromises to inventive imaginative and prescient. Though Awakening is the primary Dune sport Funcom has developed, it beforehand revealed Dune: Spice Wars.

In August, Funcom set a 2025 launch window for Dune: Awakening on PC, however the announcement carried a measure of notable disappointment for console players since that launch window was left up within the air. Nonetheless, loads of followers have been hyped to get a transparent have a look at what Dune: Awakening is about to supply. The open-world MMO expertise set within the Dune universe appears to be like to be an formidable launch, nevertheless it has confronted some difficulties.


Dune: Awakening chief product officer Scott Junior tells VG247 that “Xbox Collection S is a problem,” which brings perception into what might be taking the console launch so lengthy. Junior states that the Xbox platform as a complete requires a variety of optimization, explaining that this is the reason PC has been prioritized, suggesting that the method has been considerably simpler. It seems that followers who need to expertise Dune: Awakening on their consoles must wait a bit longer.


Collection S Improvement is Difficult for Dune Awakening


This isn’t the primary time the Xbox platform has been cited as a supply of frustration for builders. Rocksteady’s Lee Devonald expressed annoyance on the rule that releases should goal each the Collection X and S consoles, zeroing in on the concept that the weaker GPU of the Collection S is a possible restrict that makes improvement tougher. In instances like these, builders could have to contemplate varied “tradeoffs” for his or her launch, comparable to Baldurs Gate 3‘s removing of a break up display mode within the Collection S model.

This isn’t the one narrative at play, nevertheless, and Dune: Awakening could not undergo the identical actual sorts of setbacks. Baldurs Gate 3 developer Swen Vincke disagrees with the notion that the Collection S is holding again consoles, stating that the important thing issue at play is definitely “improvement effort.” The period of time builders have to finish a venture and the quantity of members obtainable to assist with the duty can outline the execution of a launch, and Funcom seems to be implementing that reasoning in its method by having console gamers wait a bit of bit longer.


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