Abstract
- The Nintendo Swap model of One other Crab’s Treasure receives a major efficiency patch for optimizing framerate and fixing bugs.
- The replace contains enhancements to rendered geometry and shader changes together with bug fixes.
Developer Aggro Crab has launched a big efficiency patch for the Nintendo Swap model of One other Crab’s Treasure. Solely the second recreation from Aggro Crab, One other Crab’s Treasure was launched earlier in 2024, and the soulslike journey title has rapidly turn into a success within the gaming neighborhood.
Aggro Crab’s newest indie title was launched in April 2024 for PC, PlayStation, Swap, and Xbox, with One other Crab’s Treasure getting a day-one launch on Recreation Move. The PC, PS5 and Xbox variations have since seen common updates and fixes, leaving Nintendo’s hybrid console to fall behind with some massive efficiency points. To carry the Swap model as much as the identical normal as the opposite platforms, Aggro Crab has launched a considerable patch to handle and stomp out these bugs.
Nintendo Swap gamers can now obtain v1.0.103.9 for One other Crab’s Treasure and with it comes a raft of latest updates and fixes. Aggro Crab confirms that the replace optimizes all areas of the sport and improves the framerate throughout the board. This has been achieved by the builders tweaking the rendered geometry in addition to shader and fog changes. Together with the efficiency replace for One other Crab’s Treasure, game-breaking bugs and visible points have additionally been addressed, together with the addition of lacking NPCs.
The replace to the Nintendo Swap model will certainly delight followers, as One other Crab’s Treasure is considered one of 2024’s finest indie titles with its humorous twist on the soulslike style. Additional to the technical overhaul, the newest patch permits players to maneuver and zoom the map on the placement menu, rectifies sure degree exploits, and adjusts among the language used, significantly with the Russian translation of the sport.
Proof of the sport’s reputation comes from the announcement that One other Crab’s Treasure offered over 100,000 copies in simply 4 days. Add to that the truth that it’s presently sitting with an “Overwhelmingly Optimistic” evaluation rating on Steam and an 81% ranking on OpenCritic, with many pointing in direction of the usage of novel use of the soulslike-tropes as the sport’s fundamental spotlight.
With the Nintendo Swap replace seemingly addressing many of the lingering issues, followers have an added incentive to dive into the colourful but somber world of One other Crab’s Treasure. Presently, there aren’t any plans from Aggro Crab so as to add any DLC, however the primary marketing campaign for One other Crab’s Treasure will take roughly 15-20 hours to finish, with one other 10 hours on prime of this to completely discover the sport’s depths.
One other Crab’s Treasure Swap Patch Notes
v1.0.103.9
12/03/2024
OPTIMIZATION
IT’S FINALLY TIME! Each space in the complete recreation has been considerably optimized, bettering framerate in virtually each circumstance. This contains reductions in rendered geometry in addition to shader and fog changes and optimized gameplay code. Particular consideration has been given to areas that had been beforehand significantly low-performance and harmed gamers’ enjoyment of the sport. Thanks so a lot to your persistence, it has been a very long time coming!!
BUGFIXES
- Re-added a BUNCH of lacking NPCs that had been alleged to be within the recreation!!! (particularly in late recreation areas)
- Mounted a problem the place killing a blue pufferfish would mysteriously crash the sport for some customers.
- Fixes to some area of interest conditions the place Umami crystals could possibly be repeatedly elevated by restarting the sport.
- Mounted a problem the place Shell UI would not replace language when the Language setting adjustments
- Mounted an exploit the place a Decoy could possibly be positioned on Umami replenishers to infinitely restore Umami
- Mounted visible and physics points associated to the Felix Dice.
- Mounted a problem the place smokescreen precipitated Pagurus to teleport.
- Mounted a uncommon problem the place Kril may get caught in Heikea’s seize assault, forcing a reset.
- Mounted a problem the place Kril would take injury from enemies hitting a Decoy.
- Mounted uncommon management lockups associated to the Scrap Hammer.
- Mounted a problem the place the Fortify impact may final perpetually even after the visible expired.
- Mounted a problem the place the ultimate boss may fall off of their enviornment.
- Mounted a small problem the place killing a boss from lengthy distance with The Gun may make their lifeless icon by no means present up on the Map.
- Mounted a problem the place hammer sprint would generally ship you flying at excessive velocity.
- Prevented a gentle lock on the finish of the sport associated to a shell going out of bounds.
- Mounted Infinite loading bug brought on by some shells within the participant corpse.
- Mounted a problem the place you would climb on the Consortium’s again after it died.
- Mounted a problem the place Topoda’s quick motion throughout his sandstorm capability would trigger the participant to get flung into the air.
- Mounted a problem the place sure costumes would seem fully black completely after being gunked.
- Mounted a problem the place Self-repair may heal Kril past his most HP.
- Mounted a problem the place taking off the gun would take away it from the shell assortment menu
- Mounted a problem the place Kril may get caught in a climbing animation when leaving a climbable floor in sure conditions.
- Mounted a problem the place getting your hammer destroyed would additionally trigger your DEF stat to not respect your presently worn shell.
- Mounted a problem the place being electrocuted whereas rolling didn’t cease the roll.
- Prevented “windbox” hitboxes such because the Frogfish vacuum assault from affecting the participant whereas climbing
- Mounted a problem the place getting grabbed whereas climbing would disrupt the grabber’s physics
- Mounted a problem the place Flotsam Vale’s Inkerton could possibly be interacted with previous to ambushing you.
- Mounted a problem the place hitting an enemy would trigger the sport to get softlocked and spawn the hit vfx particle each body in very uncommon circumstances.
- Mantis Punch teleport ought to behave extra persistently.
- Mounted a problem the place a sure colossal lategame enemy wouldn’t launch you from a seize correctly
- Mounted a problem the place your hammer may assault as if it was the usual fork after a cutscene.
- Mounted a number of SFX and voice traces in Voltai’s combat being performed silently
- Mounted a number of situations of NPCs persisting in a spot after having moved on within the story
- Enhancements to digicam collision, particularly when utilizing Dispatch
- Mounted a mis-typed italics tag current in all languages besides English • Improved quite a lot of Russian translations together with a misgendered lobster in Slacktide
- You’ll be able to not use Self Restore to revive Shell Well being diminished from self-inflicted injury resembling Munch and Twinkle.
- Eliminated entry to Help Settings from Title, as help settings are saved particularly to particular person save information.
- Mounted a number of progress blockers associated to dying or resting proper earlier than the Boat Powered sequence may happen
- Mounted a problem the place munch+kintsugi would trigger Kril to do a mega bounce.
- Mounted a bug the place standing buildup could possibly be diminished beneath 0 by equipping Stowaways totaling higher than 100% standing resistance.
- Mounted a problem the place sure world-space textual content (resembling Affliction triggers) may fail to show in languages moreover English.
- Mounted a problem the place Firth’s bubble bullet claw mannequin would keep energetic in case you Wave Breaker him on the proper second.
- Mounted a problem the place bosses resembling Topoda wouldnt play the peril image if attacking you from a distance
- Mounted a problem the place Wave Breaker’s textual content immediate would not replace its structure correctly
- Mounted a problem the place Pufferfish would by no means rise up after being poise damaged.
- Mounted a problem the place Topoda’s mind would break if Smokescreen was used on him throughout his sandstorm section
- Mounted a problem the place Topoda may ship you beneath the map together with his mantis punch.
- Mounted a problem the place Magista may hit you with a ghost hitbox after she’s completed her spin assault.
BALANCE CHANGES
- Nerfed hammer barely by including an additional third of a second earlier than the Hammer’s first assault cancels.
- Rubber Band now solely halves electrical injury and completely removes the electrical stun.
- Stunpounder’s chain lightning assault injury diminished from 90 → 75
- Stunpounder’s chain lightning assault radius diminished by 25% to cut back the quantity of doubled hits
- Stunpounder’s huge lightning assault changed totally with an electrical ring that may be jumped over, however the windup time is quicker.
- Stunpounder and Voltai: Electrical ring injury buffed from 40 → 60
- Puffer Quill stowaway weight diminished from 3 → 2
- Rusty Nail+ stowaway modified to six ATK -5 MSG, Req. 8 RES
- Bobbit Entice lockdown time diminished on bosses and additional massive enemies.
- Bobbit Entice additional lockdown time on Lv.3 improve can be diminished.
- Praya Dubia Well being elevated from 3000 → 7000
- Praya Dubia Lowered Injury from orbital laser from 95→ 70
- Mantis Punch Base Injury diminished from 250 → 220
- Puffer Quill stowaway -DEF diminished to -10
- Lowered the period of time you’re invincible after swapping shells by 0.5s.
- Puffer Quill Stowaway ATK buff diminished from +10 to +5
- Distinctive Broadsword Rangoon not respawns in Expired Grove.
- “One other Likelihood” now grants invincibility for just a few moments.
- Stowaway Weight on Sea Cucumber Lowered from 6 to five
- A sure late-game tentacled boss’s HP elevated by 14%
FEATURES
- Now you can transfer and zoom the map on the Location menu. Take a look at all the beautiful artwork, go nuts!!!
- Kril can now use Diversifications and not using a fork. Have enjoyable, speedrunners!
LEVELS
- Many fixes throughout all ranges to numerous gentle locks, exploits, and degree skips.
LOCALIZATION
- Up to date translations for “Lv” throughout numerous languages.
- Up to date description of Rubber Band to replicate that it would not make you absolutely resistant to electrical energy injury anymore.
- Added lacking dialogue to Topoda’s improve store.
- Up to date credit.