Key Takeaways
- Slitterhead features a possession mechanic that enables gamers to regulate a canine for distinctive experiences and talents.
- The possession mechanic attracts inspiration from previous horror video games by Silent Hill creator’s Toyama.
- Slitterhead’s artwork course blends anime-style characters and horrifying monsters, interesting to followers of the horror style.
Slitterhead developer Bokeh Sport Studio has proven extra footage of the horror recreation’s possession mechanic at Pax West, and the devs have been eager to focus on that gamers can possess and play as a canine. From the thoughts of Silent Hill creator Keiichiro Toyama, Slitterhead was introduced in 2021, and the title acquired an prolonged showcase at this yr’s Summer season Sport Fest to indicate off the mechanics and unsettling physique horror components.
The battle action-adventure recreation is ready within the fictional streets of Kowlong, and it’s house to the supernatural entity, Hyoki, who gamers will management in an try to rid the town of nightmarish monsters by possessing residents. Slitterhead has drawn many comparisons to Ghostwire: Tokyo, the 2022 recreation by Tango Gameworks, and horror followers are hoping Slitterhead doesn’t lose sight of its darker themes in favor of motion.
Slitterhead gameplay was showcased at Pax West and shared by Gematsu, detailing the sport’s possession mechanic. Hyoki can seize the town locals to journey throughout high-octane chase scenes in the dead of night, city setting, and the entity also can change our bodies throughout fight towards the titular creatures. Along with exhibiting the blood and gore within the gameplay footage, the Slitterhead devs drew specific consideration to canine possession, exhibiting Hyoki’s spirit coming into via a stray canine’s mouth, and utilizing the canine’s heightened sense of odor to observe a scent via the alleyways.
Slitterhead Reveals Gamers Can Possess the Canine
Often, avid gamers are eager to search out out if they will pet canines in upcoming video games, however Bokeh Sport Studio takes animal encounters to a different degree. Slitterhead’s modern possession mechanic is influenced by Toyama’s 2003 survival horror recreation, Siren, and in addition calls upon the fight mechanics of the designer’s 2012 title Gravity Rush. Moreover, the possession system will problem gamers’ morale, because it has been emphasised that human our bodies are disposable.
Moreover, the recreation’s possession mechanic frames Slitterhead’s artwork course, presenting anime-styled characters for Hyoki to pilot in its path and horrifying monsters with The Factor and Beetlejuice influences to battle. The horror group and followers of Jujutsu Kaisen and Parasyte are certain to search out lots to like in Slitterhead’s fascinating type.
Slitterhead is scheduled to be launched on November 8, which implies the title is simply lacking out on October’s hotbed for horror video games. The spooky season’s launch schedule is packed, together with the Silent Hill 2 and Till Daybreak remakes and Diablo 4: Vessel of Hatred. There’s a lot for the horror group to digest, and right here’s hoping Slitterhead brings some originality to the style.